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This is a Fan Art of the Counter Strike Map "de_dust" in UDK showing the topolgy of the map. Only used the Builder Brush, this is my first level and working with UDK. It was during our lessons in college and this was our task, will post the final textured version aswell. Comments & critiques are more than welcome
Personal Details
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Status:
Young self-taught 3d sculptor trying to come up! Looking for experience in the gaming industry
- Name: Kenny Carmody
- Gender: Male
- Birthdate: Sep 23rd 1991
- Location: Munich
- Sketchbook: ZBrush Central Sketchbook
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Website:
CG Hub Portfolio, KC-Production's Art Blog, Art of Kenny Carmody
- Member Type:
- Current employer:
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Skills:
photoshop, zbrush, topogun, 3ds max, javascript, xnormal, 3d coat, basic knowledge of programming actionscript, php html5
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Available for Work?
Yes - Full Time & Freelance
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Networks:
Show Reel
Site Details
- Join date: Jul 28th 2011
- Profile Views:14162
- Last online: Today, 08:13
About
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Hobbies:
3D Art, 3D Modeling, Character Design, Sport, Drawing, Music and Traveling
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Artists:
Phil Amelung, Aaron Sims, Ryan Kingslien, Tsvetomir Georgiev, Yang Qi, Feng Zhu, Alex Alvarez, Vitaly Bulgarov, Ian Joyner, Scott Patton, Wassily Kandinsky, Michelangelo, DaVinci, Jordu schell, and many others.
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Tools:
Zbrush 4 , 3ds Max , Photoshop , TopoGun, 3dCoat, xNormal, UVLayout, CryEngine, UDK
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About:
I am a student and will be a freelance character artist, specializing in character modeling, sculpting,texturing and design and creating lowpoly models for games.
I am available for Freelance, Full-time and Internships.
If you are interested in employing me as an artist or interested in my artworks, please send an email to "mail@kennycarmody.com"
I am very interested in being part of a studio in the gaming industry and to learn more and more so I can approve my skills more. I am currently working on my Portfolio which can be found under "http://www.kennycarmody.com""
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